Building deno
from Source
Below are instructions on how to build Deno from source. If you just want to use
Deno you can download a prebuilt executable (more information in the
Getting Started
chapter).
Cloning the Repository
Deno uses submodules, so you must remember to clone using
--recurse-submodules
.
Linux(Debian)/Mac/WSL:
git clone --recurse-submodules https://github.com/denoland/deno.git
Windows:
- Enable "Developer Mode" (otherwise symlinks would require administrator privileges).
- Make sure you are using git version 2.19.2.windows.1 or newer.
- Set
core.symlinks=true
before the checkout:git config --global core.symlinks true
git clone --recurse-submodules https://github.com/denoland/deno.git
Prerequisites
Rust
Deno requires a specific release of Rust. Deno may not support building on other versions, or on the Rust Nightly Releases. The version of Rust required for a particular release is specified in the
rust-toolchain.toml
file.
Update or Install Rust. Check that Rust installed/updated correctly:
rustc -V
cargo -V
Native Compilers and Linkers
Many components of Deno require a native compiler to build optimized native functions.
Linux(Debian)/WSL
wget https://apt.llvm.org/llvm.sh
chmod +x llvm.sh
./llvm.sh 16
apt install --install-recommends -y cmake libglib2.0-dev
Mac:
Mac users must have the XCode Command Line Tools installed.
(XCode already includes the XCode Command
Line Tools. Run xcode-select --install
to install it without XCode.)
CMake is also required, but does not ship with the Command Line Tools.
brew install cmake
Mac M1/M2:
For Apple aarch64 users lld
must be installed.
brew install llvm
# Add /opt/homebrew/opt/llvm/bin/ to $PATH
Windows:
-
Get VS Community 2019 with the "Desktop development with C++" toolkit and make sure to select the following required tools listed below along with all C++ tools.
- Visual C++ tools for CMake
- Windows 10 SDK (10.0.17763.0)
- Testing tools core features - Build Tools
- Visual C++ ATL for x86 and x64
- Visual C++ MFC for x86 and x64
- C++/CLI support
- VC++ 2015.3 v14.00 (v140) toolset for desktop
-
Enable "Debugging Tools for Windows".
- Go to "Control Panel" → "Programs" → "Programs and Features"
- Select "Windows Software Development Kit - Windows 10"
- → "Change" → "Change" → Check "Debugging Tools For Windows" → "Change" →"Finish".
- Or use:
Debugging Tools for Windows
(Notice: it will download the files, you should install
X64 Debuggers And Tools-x64_en-us.msi
file manually.)
Protobuf Compiler
Building Deno requires the Protocol Buffers compiler.
Linux(Debian)/WSL:
apt install -y protobuf-compiler
protoc --version # Ensure compiler version is 3+
Mac:
brew install protobuf
protoc --version # Ensure compiler version is 3+
Windows
Windows users can download the latest binary release from GitHub.
Python 3
Deno requires Python 3 for running WPT tests. Ensure that a suffix-less
python
/python.exe
exists in yourPATH
and it refers to Python 3.
Building Deno
The easiest way to build Deno is by using a precompiled version of V8:
for WSL make sure you have sufficient memory allocated in .wslconfig
cargo build -vv
However, you may also want to build Deno and V8 from source code if you are doing lower-level V8 development, or using a platform that does not have precompiled versions of V8:
V8_FROM_SOURCE=1 cargo build -vv
When building V8 from source, there may be more dependencies. See rusty_v8's README for more details about the V8 build.
Building
Build with Cargo:
# Build:
cargo build -vv
# Build errors? Ensure you have latest main and try building again, or if that doesn't work try:
cargo clean && cargo build -vv
# Run:
./target/debug/deno run cli/tests/testdata/run/002_hello.ts